The Korean War and Beyond
Game Design: Kerry Anderson
April 11, 1951, General Douglas MacArthur was removed as Commander in Chief of the United Nation forces in Korea after his open disagreement with national policy. MacArthur felt that there was no substitute for total victory and proposed bombing Communist bases in Manchuria as well as using other "all-out measures". He made public statements saying so- in defiance of the President's silence order. Faced with MacArthur's insubordination and believing that escalation could lead to a third world war, President Truman was forced to relieve MacArthur, replacing him with General Ridgway.
MacArthur's War is a simulation of the Korean War, simulating the historical campaign as well as allowing for what could have happened if MacArthur had been given the go-ahead to launch his attacks against Communist China. Players assume the roles of Douglas MacArthur, Commander in Chief of the United Nations forces, or the Chinese general staff. Confronted with the Korean crisis, players can manage the conflict at a limited level or escalate it into an Asian or Global showdown between the superpowers.
The 17"x22"map (in two pieces) spans from Pusan to Harbin. The 180 9/16" counters (die-cut and back-printed) show divisional level forces of the KPA and ROK,the UN and PLA, the US and the USSR.